2019年2月17日日曜日

意味調べるInhabited Island: The Earthling

新規更新February 17, 2019 at 12:50PM
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Inhabited Island: The Earthling


Coin945: I spent around 2 hours on this before my computer screwed up and I had to start again. This is a basic draft that can be cultivated from here. :)


'''''Inhabited Island: The Earthling''''' (Обитаемый Остров: Землянин) is a 1997 Russian adventure video game based on the 1969 novel [[Prisoner of Power]] by [[Arkadi and Boris Strugatsky]]. It was developed by Step Creative Group and published by Akella.

== Plot and gameplay ==
The plot sees an Earthling from the 22nd century travel to another planet where he becomes involved in the local socio-political environment.

the gameplay is similar to that of the 1993 game Myst, where players navigate through a series of static screens froma first-person perspective. Most of the the puzzles are inventory puzzles.

== Development ==
Step Creative Group was founded in 1995 and produced ''[[Star Heritage]]'' for the ZX Spectrum, then closed down due to the advent of PCs. In 2003 the company was revived and produced a remake of the game entitled ''[[Star Heritage 1: The Black Cobra]]'' before developing ''Inhabited Island'', led by project developer Ilya Chudakov . The developers felt it was important to stay as faithful as the possible to the original source material due to Strugatsky<nowiki>''</nowiki>s novels being considered sacred by Russian book-lovers.<ref name=":0"></ref> Two previous games had been released based on the same novel, ''[[Galactic Assault: Prisoner of Power]]'' and ''[[Inhabited Island: Prisoner of Power]].''<ref></ref> The game engine was comparable to Myst IV.<ref> GameWatcher|website=www.gamewatcher.com|access-date=2019-02-17}}</ref> The developes created a website where players could read the latest news and communicate with the community.<ref>Liquid error: wrong number of arguments (1 for 2)</ref> To commence the game, Akella acquired the rights to publish computer games to all of Strugatsky brothers' works.<ref>Liquid error: wrong number of arguments (1 for 2)</ref>

The game was announced on June 14, 2005<ref></ref> and originally scheduled to be released for the third quarter of 2006.<ref></ref> By October 18, 2006 the released had been moved to the first quarter of 2007.<ref></ref> The game eventually went gold on December 6th or 8th, 2007.<ref></ref><ref>Liquid error: wrong number of arguments (1 for 2)</ref> On September 13, 2007, Chudakov said the company was open to a sequel based on the success of hte first game.<ref></ref> An English port was worked on in 2008, but in March Step Creative closed its doors again and Akella aimed to complete the localisation.<ref name=":0" /> The developers did not plan on showing the game to the Strugatsky brothers as they assumed they had no interest in games.<ref>Liquid error: wrong number of arguments (1 for 2)</ref>

== Critical reception ==
Igromania criticised the "obscene graphics" and "primitive gameplay".<ref></ref> Stop Game felt the game came across as a mediocre budget title.<ref></ref> Absolute Games thought the chaacrer models were ugly.<ref></ref> Ferra felt the game had the potential to have become a great local game, but fell short of that ambition.<ref></ref>

== References ==


== External links ==

* [http://bit.ly/2trLshT Mobygames]
* [http://bit.ly/2GRX3yq Podcast interview]
* [http://bit.ly/2tudBEN Main page]

http://bit.ly/2N8L1ls

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